such an amazing piece of work. it is such a beautiful a landscape. its mezmorizing to watch the changes over time (the scene repeats itself 7 times, changing with each pass).
video: anything you synthesize
artist: the american dollar
motion by: onesize
video: “evident utensil” by chairlift
this seems to be a new motion graphics fad going around. i’ve seen similar color patterns and designs, but i haven’t seen this worked into a transition like this.
So I saw this tempting little video and was wooed into buying a 6V battery ($5.49) @ radioshack. I was convinced that I would hit a gold mine of AA batteries, of which I desperately need for my Making Wireless Toys class (this video claims there 32AA batteries inside a 6V). Wa, wa, wa…..alas, here is what I found.
Now there’s some junky batteries in the DT Lab cause I’m too scared to attempt to use them……and even if I wasn’t couldn’t use them in my AA battery pack anyways. Poop.
Over the weekend, Parsons hosted a gameJam where a ton of teams (120 people) worked for 24 hours to create new levels for the upcoming release of Sony’s Little Big Planet. I was on a team called “Pretty, Pretty Princesses” (aka P3 or Pcubed for short). We had 7 people on our team, but 3-4 who were dedicated enough to stay all day and night building the level (i was not one of them). But I did contribute by working on the conceptual idea of “washing machine” for our level theme. Our team won a $500 prize! WOO HOO! And will be featured in a Parsons World in the release of the game next month (h.a.i.t!?).
Special thanks to LeAnne for taking on the role of team manager and organizing the whole sha-bang and to Tu for his expert sketching, game mechanics and logo work.
Super duper thanks to Jessica, Umi, Akiko and Rabia who did the heavy lifting. Damn! Nice work ladies.