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Archive > March 2009

architecture and media

admin » 05 March 2009 » In mfa » No Comments

I sat in on a class today “Media & Architecture” and learned lots of great stuff!
As my project deals with our interaction with the built environment, I felt it only fitting to explore this idea further by learning what I can about media thoery and arch.

Turns out there are more than a few things I need to read, but here are a few that struck me today:

We watched this crazy film “PLAYTIME” that seemed to be a critique of Modern Architecture, by placing the film in Paris (yet it looked like any other modern city).  It was funny how the main character played with the “new” materials of modernism and was unfamiliar with how to interact with them.  I would be too, unless there was a standard created for how to interact with certain materials (i.e. plastic in place of upholstery).
- Sergei Eisenstein addresses how a space unfolds as you walk through it in “Montage and Architecture”.  On the surface, this to me sounds like a map you unfold as you move through space….learning about new terrain as you move forward.  It’s interesting to think of architecture as a guide or measure that directs your movements through space.  If architecture has a measure of movement then it can also measure time.  How can you create timing or rhythm in a built space, yet remain subtle in form?

- Giuliana Bruno addresses cartography in “Site-seeing: Architecture and Moving Image”.  She addresses the visual and social mappings of arch.

- also related is Mark Wigley’s “the Architectural Brain” that addresses networks in the use of architecture and design.

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Check out the class blog here.

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Tags: architecture, food-4-thought, media, space

cardboard landscapes

admin » 05 March 2009 » In mfa » No Comments

Still wanting to do a sculptural element I started thinking what do i have access to that is cheap and bountiful?
i had 2 thoughts: printer paper ($300 worth at New School) and cardboard.
here’s some cardboard sculptural precedents that i find inspiring.

rip curl canyon by ball-nogues studio
* I found that they got help from a fabrication studio (Pylon Technical) to do the 3D renderings.  It looks like there might be a Ruby script add-on to Sketchup (su2stl.rb) that will create .stl (3D) output.

lipstick by Phoebe Washburn

untitled bronx by Phoebe Washburn

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Tags: cardboard, inspiration, landscapes, sculpture