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	<title>LYNN WAS HERE . COM</title>
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	<link>http://lynnwashere.com/blog</link>
	<description>among other places</description>
	<pubDate>Tue, 02 Mar 2010 04:11:08 +0000</pubDate>
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		<title>I love paper!</title>
		<link>http://lynnwashere.com/blog/archives/134</link>
		<comments>http://lynnwashere.com/blog/archives/134#comments</comments>
		<pubDate>Tue, 02 Mar 2010 04:09:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://lynnwashere.com/blog/?p=134</guid>
		<description><![CDATA[&#8230;and the work of Charles Clary (featured in the Feb 2010 issue of Wired).  These micro-organism inspired peaks and valleys remind me colorful cell cross sections.  And makes me wonder about all the beautiful things that I can not see with the naked eye.  Maybe it&#8217;s time to invest in a magnifying glass!

 
]]></description>
			<content:encoded><![CDATA[<p>&#8230;and the work of <a href="http://percusiveart.blogspot.com/" target="_blank">Charles Clary</a> (featured in the Feb 2010 issue of <a href="http://www.wired.com/magazine/2010/01/pl_arts/" target="_blank">Wired</a>).  These micro-organism inspired peaks and valleys remind me colorful cell cross sections.  And makes me wonder about all the beautiful things that I can not see with the naked eye.  Maybe it&#8217;s time to invest in a magnifying glass!</p>
<p><img src="http://www.lynnwashere.com/images/charlesClary.jpg" alt="" width="585" height="328" /></p>
<p><img src="http://www.lynnwashere.com/images/charlesClary2.jpg" alt="" width="278" height="476" /> <img src="http://www.lynnwashere.com/images/charlesClary3.jpg" alt="" width="267" height="475" /></p>
]]></content:encoded>
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		</item>
		<item>
		<title>Speaking of paper&#8230;</title>
		<link>http://lynnwashere.com/blog/archives/135</link>
		<comments>http://lynnwashere.com/blog/archives/135#comments</comments>
		<pubDate>Tue, 02 Mar 2010 03:59:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://lynnwashere.com/blog/?p=135</guid>
		<description><![CDATA[I love when paper and technology meet, like they do at One Bit Wonder.  Leon Hong &#38; Camile Orillaneda combine forces to create the most adorable animated, paper creatures and interactive web/game experiences.  I also appreciate their creative use of javascript on their site.  Well done!

]]></description>
			<content:encoded><![CDATA[<p>I love when paper and technology meet, like they do at <a href="http://www.onebitincrement.com/" target="_blank">One Bit Wonder</a>.  Leon Hong &amp; Camile Orillaneda combine forces to create the most adorable animated, paper creatures and interactive web/game experiences.  I also appreciate their creative use of javascript on their site.  Well done!</p>
<p><img src="http://lynnwashere.com/images/fixingcoo.png" alt="" /></p>
]]></content:encoded>
			<wfw:commentRss>http://lynnwashere.com/blog/archives/135/feed</wfw:commentRss>
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		<item>
		<title>Speaking of games&#8230;</title>
		<link>http://lynnwashere.com/blog/archives/136</link>
		<comments>http://lynnwashere.com/blog/archives/136#comments</comments>
		<pubDate>Tue, 02 Mar 2010 03:55:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[personal]]></category>

		<guid isPermaLink="false">http://lynnwashere.com/blog/?p=136</guid>
		<description><![CDATA[I just had to throw in this amazing article from last months Wired (Feb 2010).
&#8220;Brandon Stokley&#8217;s time-killing run along the goal line was a tactic straight out of videogames&#8221;.
Life no longer imitates art&#8230;..Life imitates video games.
Is the &#8220;game&#8221; the new &#8220;art&#8221;?  Fascinating how the actual game of football is now being influenced by the virtual [...]]]></description>
			<content:encoded><![CDATA[<p>I just had to throw in <a href="http://www.wired.com/magazine/2010/01/ff_gamechanger/" target="_blank">this amazing article</a> from last months <a href="http://www.wired.com/magazine/" target="_blank">Wired</a> (Feb 2010).</p>
<p>&#8220;Brandon Stokley&#8217;s time-killing run along the goal line was a tactic straight out of videogames&#8221;.<br />
Life no longer imitates art&#8230;..Life imitates video games.<br />
Is the &#8220;game&#8221; the new &#8220;art&#8221;?  Fascinating how the actual game of football is now being influenced by the virtual game of Madden.</p>
<p>I wanted to skip this article, but what&#8217;s a girl from Denver gonna do?  I&#8217;ve gotta give it up for my team&#8230;&#8221;Go Broncos!&#8221;<br />
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		<title>Rubik&#8217;s cube + Invader = pixels I love!</title>
		<link>http://lynnwashere.com/blog/archives/133</link>
		<comments>http://lynnwashere.com/blog/archives/133#comments</comments>
		<pubDate>Mon, 28 Dec 2009 18:22:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[personal]]></category>

		<category><![CDATA[art]]></category>

		<category><![CDATA[invader]]></category>

		<category><![CDATA[pixel]]></category>

		<category><![CDATA[williamsburg]]></category>

		<guid isPermaLink="false">http://lynnwashere.com/blog/?p=133</guid>
		<description><![CDATA[
This is so fitting as I found a new Invader piece in W. Williamsburg this weekend!
]]></description>
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<div>This is so fitting as I found a new <a href="http://www.space-invaders.com/" target="_blank">Invader</a> piece in <a href="http://maps.google.com/maps?f=q&amp;source=s_q&amp;hl=en&amp;geocode=&amp;q=79+North+11th+Street,+Brooklyn,+NY+11211-1913+(Brooklyn+Brewery)&amp;sll=40.721722,-73.958067&amp;sspn=0.002761,0.006947&amp;ie=UTF8&amp;hq=&amp;hnear=79+N+11th+St,+Brooklyn,+Kings,+New+York+11211&amp;ll=40.722382,-73.958083&amp;spn=0,359.996527&amp;t=h&amp;z=19&amp;layer=c&amp;cbll=40.721721,-73.958068&amp;panoid=ZiK5WjgmNA7kax_bc5dXFQ&amp;cbp=12,352.88,,0,1.64" target="_blank">W. Williamsburg</a> this weekend!</div>
]]></content:encoded>
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		<item>
		<title>Ran Some, Ransom in Berlin!</title>
		<link>http://lynnwashere.com/blog/archives/132</link>
		<comments>http://lynnwashere.com/blog/archives/132#comments</comments>
		<pubDate>Wed, 16 Dec 2009 23:24:43 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[h.a.i.t. (how awesome is that?)]]></category>

		<category><![CDATA[berlin]]></category>

		<category><![CDATA[games]]></category>

		<guid isPermaLink="false">http://lynnwashere.com/blog/?p=132</guid>
		<description><![CDATA[
Check out the Berlin version of Ran Some, Ransom created by Sebastian Quack.
Invisible Playground&#8217;s &#8220;Winter Games&#8221; included a version of our original game RSR created for the Come Out &#38; Play festival in Times Square (june 2009).
Erik and I are so pumped they enjoyed it and hope to make a full RSR Berlin version.
Bombdigity!  or [...]]]></description>
			<content:encoded><![CDATA[<p><img style="margin: 10px;" src="http://www.lynnwashere.com/images/Ransom7.jpg" alt="" /></p>
<p>Check out the Berlin version of <a href="http://berlin.invisibleplayground.com/#ran-some-ransom" target="_blank">Ran Some, Ransom</a> created by <a href="http://berlin.invisibleplayground.com/#sebastian" target="_blank">Sebastian Quack</a>.<br />
Invisible Playground&#8217;s &#8220;<a href="http://berlin.invisibleplayground.com/#" target="_blank">Winter Games</a>&#8221; included a version of our original game <a href="http://www.ransomeransom.blogspot.com/" target="_blank">RSR</a> created for the <a href="http://comeoutandplay.org/" target="_blank">Come Out &amp; Play</a> festival in Times Square (june 2009).</p>
<p>Erik and I are so pumped they enjoyed it and hope to make a full RSR Berlin version.<br />
Bombdigity!  or should I say H.A.I.T. (how awesome is that!?)<br />
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